C4D Version
- 11 | OS Compatibility
- Win 64bit & Mac 64bit
Credits to -
Montesano Development LLC |
Website -
Click Me ;-)
License -
Freeware |
Height2Normal is a shader for Cinema 4D that will convert any shader or image into a tangent space normal map for use in the Normal channel of a standard material.
With controls for sample radius, height, and a variety of sampling methods, this shader gives you more flexibility with bitmap based bump maps than simply loading them into the Bump channel.
The latest version also gives you controls for tweaking the height source and allows you to export the normal map directly from the shader properties.