HQ Plants vol.2 Manual

This manual for HQ Plants vol.2 for Cinema4D, it explains how to install and use it the most efficient way.

About HQ Plants vol.2

cinema 4d is the best software for architecture visualisation, thats mine imho ;-) Advanced Render 3 and VRAYforC4D are high end available render systems, thats mine second imho. Almost the whole architectural Visualization business changed to Vray over the last years and the trend is ongoing, but not only architects, also product designer and other areas jumped on the train. After its enormous success on the market Vray has become also the renderer of choice in big production studios across the world. Feature film productions, multi-million dollar game productions have trusted their visuals to Vray.

This tree pack was specially madded for use with VRAYforC4D and Advanced Render 3, it also can be used with any other render engine that can be used in Cinema4D, but there was some preparation to use it fast and smooth with VRAYforC4D and Advanced Render.

Installation HQ Plants vol.2

After downloading you will have following files:

Title Description
hq_plants_vol_02_c4d_ar.7z This archive contents trees in separate c4d files with Advanced Render materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer.
hq_plants_vol_02_c4d_vray This archive contents trees in separate c4d files with VRAYforC4D materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer.
hq_plants_vol_02_lib4d.7z This archive contents materials in Advanced Render and VRAYforC4D formats, and also AutoProxy© solution for Advanced Render and VrayProxy assigned lowpoly meshes, what will be explained later in this manual.
hq_plants_vol_02_proxy_vray.7z This archive contents all tress in vrmesh - vray proxy format, every tree have separate files for bark, leaves or flowers.
hq_plants_vol_02_tex.7z This archive contents all textures that was used for plants.

To unpack files use free 7zip open source file archiver http://www.7-zip.org/download.html for Windows and MacOS or Shareware WinRar http://www.rarlab.com/download.htm

NOTE: Please be accurate!
It`s important to unzip files in right folder.

hq_plants_vol_02_c4d_vray.7z

This archive can be unzip in any folder you like.

hq_plants_vol_02_c4d_ar.7z

This archive contents trees in separate c4d files with Advanced Render materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer.

It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy:

C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\

so the path for c4d files will be like in this one example:

C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_01\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_02\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_03\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_04\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_05\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_06\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\cypress_1_01\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\cypress_1_02\

It`s important for work with autoproxy© in auto way from lib4d file, read about it here.

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it:

applications/maxon/objects/hq_plants_vol_2/advanced_render/

so the path for vrmesh files will be like in this one example:

applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_01/
applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_02/
applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_03/
applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_04/
applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_05/
applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_06/
applications/maxon/objects/hq_plants_vol_2/advanced_render/cypress_1_01/
applications/maxon/objects/hq_plants_vol_2/advanced_render/cypress_1_02/

It`s important for work with autoproxy© in auto way from lib4d file, read about it here.

NOTE: Check permission to read for this folder.

hq_plants_vol_02_lib4d.7z

This archive contents only one file hq_plants_vol_2.lib4d, in Cinema4D 11.x it can be unziped in two folder, it all depends from: if you want just use it or you want use and change it. For Cinema4D 10.x it must be placed with first method in to Cinema4D root folder.

  • Use it mean that content of file can`t be changed, so this file must be unziped in to your X:\..Cinema4D ROOT FOLDER\library\browser\ folder.
  • Use and change it mean content of file not only can be used, but changed, modified, added, deleted, so this file must be unziped in to your USER PREFERENCES folder where is Cinema4D placed your User info. For Windows it`s: X:\Documents and Settings\USER NAME\Application Data\MAXON\Cinema4D_XXXXXXXX\library\browser\ and for MacOs it will be: /Users/USER NAME/Library/Preferences/MAXON/CINEMA 4D RX_XXXXX/library/browser

Note: If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.

hq_plants_vol_02_proxy_vray.7z

This archive contents vray proxy files in vrmesh format, all trees have separate files for barks, leaves or flowers.

It can be unziped in 3 folders, it all depends from your Operation System.

Windows XP 32&64 only

It must be unzip in to folder:

X:\..Cinema4D ROOT FOLDER\tex\

so the path for vrmesh files will be like in this one example:
tex\hq_plants_vol_1\proxy\rowan_02_bark.vrmesh

D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_01_bark_01.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_01_needles_01.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_02_bark_01.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_02_needles_01.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_03_bark_01.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_03_needles_01.vrmesh

It`s important for work with proxy in auto way from lib4d file, read about it here.

With this method, sometimes when you use proxy auto setup from lib4d file and hit render no proxy rendered, in this case just reopen Cinema4D and it will be rendered fine, it happened because Cinema4D repath proxy, it will be fixed in future releases, but for now is better to use second metod that suites to all Windows versions. This method presented as legacy.

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy:

C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\

so the path for vrmesh files will be like in this one example:

C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\acacia_01_bark.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\acacia_01_leaves.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\acacia_02_bark.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\acacia_02_leaves.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file, read about it here.

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it:

applications/maxon/objects/hq_plants_vol_1/proxy/

so the path for vrmesh files will be like in this one example:

applications/maxon/objects/hq_plants_vol_2/proxy/acacia_01_bark.vrmesh
applications/maxon/objects/hq_plants_vol_2/proxy/acacia_01_leaves.vrmesh
applications/maxon/objects/hq_plants_vol_2/proxy/acacia_02_bark.vrmesh
applications/maxon/objects/hq_plants_vol_2/proxy/acacia_02_leaves.vrmesh
applications/maxon/objects/hq_plants_vol_2/proxy/acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file, read about it here.

Check permission to read for this folder.

hq_plants_vol2_texture.7z

This archive contents texures to use with this tree pack.

It must be unzip in to folder:

X:\..Cinema4D ROOT FOLDER\tex\

so the path for texture files will be like in this one example:
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\apple_flower_1.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\apple_flower_2.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\apple_flower_3.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\bark1.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\bark1_1.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\bark1_bump.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\bark1_bump_1.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\bark1_spec.jpg

Using HQ Plants vol.2

After start Cinema4D you will see new preset library in Content Browser.

Using Materials from HQ Plants vol.2

It`s contents Materials for trees in VRAYforC4D and Advanced Render formats.

They can be used from content browser or trough Materials - File - Load Material Preset - hq_plants_vol_2.

Please note that 2Side Materials for VRAYforC4D can be used from content browser or trough File - Load Object Preset - hq_plants_vol_2 - materials_vray.

Please note that materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_plants_v2\tex\ folder if you like.

After you placed all files in to the right folder you can start using it, files in separate folders can`t be problem i think.

Material have assigned layer with the same name as tree for better use, every tree presented in 2 copies with 2 kinds of materials assigned: Advanced Render and VRAYforC4D.

AutoProxy - Advanced Render in HQ Plants vol.2

Windows All 32&64 Versions (XP, Vista, Seven )

advanced_render_proxy_pc folder contents setup to use xref object in Advanced Render in automode, all pathes for c4d files in this folder absolute, not relative, this can be used with All Windows versions. It important to copy files in right folder, also please check on Vista and Windows 7 permissions to read from that folder.

Just click on any tree and it will appear in Object Manager, with assigned vray materials.
Trees have the following setup:

In this example:

Title Description
bonsai_pine_01 (1.28 m)_Proxy Null Object that Group all proxy stuff, it also have Height info of tree.
bonsai_pine_01 (1.28 m)_Proxy Low Poly tree that can be used for visual preview of proxy in viewport, it also have the same size that proxy, so can be used for distribution without collisions, for example with SurfaceSpread plugin.
bonsai_pine_01.c4d Xref link with Display Tag  assigned to C4D Object from C:\Program Files\maxon\objects\hq_plants_vol_2\
advanced_render\bonsai_pine_01\bonsai_pine_01.c4d

Mac OSX All Versions

advanced_render_proxy_mac folder contents setup to use xref object in Advanced Render in automode, all pathes for c4d files in this folder absolute, not relative, this can be used with all Mac OSX versions. It important to copy files in right folder, also please check permissions to read from that folder.

After placing autoproxy in scene just hit render and it will be rendered.

NOTE: Due to the big polysize of trees, please check, if you use Cinema4D 11.5, Render Instances BEFORE put trees under the spread system mograph, surfacespread, array etc...

AutoProxy - VRAYforC4D in HQ Plants vol.2

Windows XP 32&64 only

vray_proxy folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder relative, not absolute, this can be used with Windows XP 32&64 only.

For example: tex\hq_plants_v2\proxy\acacia_01_bark.vrmesh, they all assign to Cinema4D Root texture folder, so autoproxy setup can be used on any computer that have XP 32 or 64 bit.

Just click on any tree and it will appear in Object Manager, with assigned vray materials.

Trees have the following setup:

In this example:

Title Description
fir_1_03 (3.3 m)_Proxy Null Object that Group all proxy stuff, it also have Height info of tree.
fir_1_03 (3.3 m)_Proxy Low Poly tree that can be used for visual preview of proxy in viewport, it also have the same size that proxy, so can be used for distribution without collisions, for example with SurfaceSpread plugin.
fir_1_03_bark.vrmesh Proxy Bark vrmesh file from tex\hq_plants_vol_2\proxy\fir_1_03_bark.vrmesh
fir_1_03_fir.vrmesh Proxy Leaves vrmesh file from tex\hq_plants_vol_2\proxy\fir_1_03_fir.vrmesh
2side_firs_01-09 2Side Material Leaves Setup that will not be lost, if you copy plant to another scene.

With this method, sometimes when you use proxy auto setup from lib4d file and hit render no proxy rendered, in this case just reopen Cinema4D and it will be rendered fine, it happened because Cinema4D repath proxy, it will be fixed in future releases, but for now is better to use second metod that suites to all Windows versions. This method presented as legacy.

Windows All 32&64 Versions (XP, Vista, Seven )

vray_proxy_pc folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder absolute, not relative, this can be used with All Windows versions. It important to copy files in right folder, also please check on Vista and Windows 7 permissions to read from that folder.

Mac OSX All Versions

vray_proxy_mac folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder absolute, not relative, this can be used with all Mac OSX versions. It important to copy files in right folder, also please check permissions to read from that folder.

After placing proxy in scene just hit render and it will be rendered without time for proxy preparation like with Vrmesh Exporter.

Notes for HQ Plants vol.2

  • If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.
  • Materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_plants_v1\tex\ folder if you like.Use File - Save as Project if you transfer scene with our plants to computer where is no our lib4d file installed.
  • Cinema4D use time for transfer proxy coordinates to vraybridge, sometime it can be significant.
  • Small tip! If you don`t use advanced render, copy separate vray files in folders to Advanced render files destanation (for ecample PC folder: C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\) and use it setup from lib4d for quick access for vray real mesh trees.
  • Sometimes when you use proxy auto setup from lib4d file with relative pathes and hit render no proxy rendered, in this case just reopen Cinema4D and it will be rendered fine, it happened because Cinema4D repath proxy, it will be fixed in future releases.
  • Rendered image based on scene by Holger Schoemann.