HQ Plants and Other Manuals

HQ Plants vol.1 Manual

This manual for HQ Plants vol.1 for Cinema4D, it explains how to install and use it the most efficient way.

About HQ Plants vol.1

Cinema4D is the best software for architecture visualisation, thats mine imho ;-) Advanced Render 3 and VRAYforC4D are high end available render systems, thats mine second imho. Almost the whole architectural Visualization business changed to Vray over the last years and the trend is ongoing, but not only architects, also product designer and other areas jumped on the train. After its enormous success on the market Vray has become also the renderer of choice in big production studios across the world. Feature film productions, multi-million dollar game productions have trusted their visuals to Vray.

This tree pack was specially madded for use with VRAYforC4D and Advanced Render 3, it also can be used with any other render engine that can be used in Cinema4D, but there was some preparation to use it fast and smooth with VRAYforC4D and Advanced Render.

Installation HQ Plants vol.1

After downloading you will have following files:

Title Description
hq_plants_vol_01_c4d_ar.7z This archive contents trees in separate c4d files with Advanced Render materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer.
hq_plants_vol_01_c4d_vray This archive contents trees in separate c4d files with VRAYforC4D materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer.
hq_plants_vol_01_lib4d.7z This archive contents materials in Advanced Render and VRAYforC4D formats, and also AutoProxy© solution for Advanced Render and VrayProxy assigned lowpoly meshes, what will be explained later in this manual.
hq_plants_vol_01_proxy_vray.7z This archive contents all tress in vrmesh - vray proxy format, every tree have separate files for bark, leaves or flowers.
hq_plants_vol_01_tex.7z This archive contents all textures that was used for
plants.

To unpack files use free 7zip open source file archiver http://www.7-zip.org/download.html
for Windows and MacOS or Shareware WinRar http://www.rarlab.com/download.htm

NOTE: Please be accurate! It`s important to unzip files in right folder.

hq_plants_vol_01_c4d_vray.7z

This archive can be unzip in any folder you like.

hq_plants_vol_01_c4d_ar.7z

This archive contents trees in separate c4d files with Advanced Render materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer.

It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy:
C:\Program Files\maxon\objects\hq_plants_vol_1\advanced_render\ so the path for c4d files will be like in this one example: C:\ProgramFiles\maxon\objects\hq_plants_vol_1\advanced_render\acacia_01\
C:\ProgramFiles\maxon\objects\hq_plants_vol_1\advanced_render\acacia_02\
C:\Program Files\maxon\objects\hq_plants_vol_1\advanced_render\acacia_03\
C:\Program Files\maxon\objects\hq_plants_vol_1\advanced_render\apple_01\
C:\Program Files\maxon\objects\hq_plants_vol_1\advanced_render\apple_02\
C:\Program Files\maxon\objects\hq_plants_vol_1\advanced_render\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it:
applications/maxon/objects/hq_plants_vol_1/advanced_render/

so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_plants_vol_1/advanced_render/acacia_01/
applications/maxon/objects/hq_plants_vol_1/advanced_render/acacia_02/
applications/maxon/objects/hq_plants_vol_1/advanced_render/acacia_03/
applications/maxon/objects/hq_plants_vol_1/advanced_render/apple_01/
applications/maxon/objects/hq_plants_vol_1/advanced_render/apple_02
applications/maxon/objects/hq_plants_vol_1/advanced_render/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file

NOTE: Check permission to read for this folder.

hq_plants_vol1_lib4d.7z

This archive contents only one file hq_plants_vol_1.lib4d, in Cinema4D 11.x it can be unziped in two folder, it all depends from: if you want just use it or you want use
and change it.
For Cinema4D 10.x it must be placed with first method in to Cinema4D root folder.

  1. Use it mean that content of file can`t be changed, so this file must be unziped in to your X:\..Cinema4D ROOT FOLDER\library\browser\ folder.
  2. Use and change it mean content of file not only can be used, but changed, modified, added, deleted, so this file must be unziped in to your USER PREFERENCES folder where is Cinema4D placed your User info. For Windows it`s: X:\Documents and Settings\USER NAME\Application Data\MAXON\Cinema4D_XXXXXXXX\library\browser\ and
    for MacOs it will be: /Users/USER NAME/Library/Preferences/MAXON/CINEMA 4D RX_XXXXX/library/browser

Note: If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.

hq_plants_vol_01_proxy_vray.7z

This archive contents vray proxy files in vrmesh format, all trees have separate files for barks, leaves or flowers. It can be unziped in 3 folders, it all depends from your Operation System.

Windows XP 32&64 only

It must be unzip in to folder: X:\..Cinema4D ROOT FOLDER\tex\ so the path for vrmesh files will be like in this one example:
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\proxy\acacia_01_bark.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\proxy\acacia_01_leaves.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\proxy\acacia_02_bark.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\proxy\acacia_02_leaves.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\proxy\acacia_03_bark.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\proxy\acacia_03_leaves.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\proxy\apple_01_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file.
With this method, sometimes when you use proxy auto setup from lib4d file and hit render no proxy rendered, in this case just reopen Cinema4D and it will be rendered fine, it happened because Cinema4D repath proxy, it will be fixed in future releases, but for now is better to use second metod that suites to all Windows versions. This method
presented as legacy. 

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hq_plants_vol_1\proxy\ so the path for vrmesh files will be like in this one example:
C:\Program Files\maxon\objects\hq_plants_vol_1\proxy\acacia_01_bark.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_1\proxy\acacia_01_leaves.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_1\proxy\acacia_02_bark.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_1\proxy\acacia_02_leaves.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_1\proxy\acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file.

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_plants_vol_1/proxy/

so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_plants_vol_1/proxy/acacia_01_bark.vrmesh
applications/maxon/objects/hq_plants_vol_1/proxy/acacia_01_leaves.vrmesh
applications/maxon/objects/hq_plants_vol_1/proxy/acacia_02_bark.vrmesh
applications/maxon/objects/hq_plants_vol_1/proxy/acacia_02_leaves.vrmesh
applications/maxon/objects/hq_plants_vol_1/proxy/acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file. Check permission to read for
this folder.


hq_plants_vol1_texture.7z

This archive contents texures to use with this tree pack. It must be unzip in to folder: X:\..Cinema4D ROOT FOLDER\tex\
so the path for texture files will be like in this one example:
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\tex\apple_flower_01.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\tex\apple_flower_1.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\tex\apple_flower_1_1.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\tex\apple_flower_1_2.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\tex\apple_flower_2.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\tex\apple_flower_2_1.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_1\tex\apple_flower_2_2.jpg

Using HQ Plants vol.1

Here is how to use hq_plants_v1_lib4d

After start Cinema4D you will see new preset library in Content Browser.

Using Materials from HQ Plants vol.1

It`s contents Materials for trees in VRAYforC4D and Advanced Render formats.

They can be used from content browser or trough Materials - File - Load Material Preset - hq_plants_vol_1.

Please note that materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_plants_v1\tex\ folder if you like.

Please note that 2Side Materials for VRAYforC4D can be used from content browser or trough File - Load Object Preset - hq_plants_vol_1 - materials_vray.

After you placed all files in to the right folder you can start using it, files in separate folders can`t be problem i think.

Material have assigned layer with the same name as tree for better use, every tree presented in 2 copies with 2 kinds of materials assigned: Advanced Render and VRAYforC4D.

AutoProxy - Advanced Render in HQ Plants vol.1

Windows All 32&64 Versions (XP, Vista, Seven )

advanced_render_proxy_pc folder contents setup to use xref object in Advanced Render in automode, all pathes for c4d files in this folder absolute, not relative, this can be used with All Windows versions. It important to copy files in right folder, also please check on Vista and Windows 7 permissions to read from that folder.

Just click on any tree and it will appear in Object Manager, with assigned vray materials.

Trees have the following setup:

In this example:

Title Description
acacia_01 (6.1 m)_Proxy Null Object that Group all proxy stuff, it also have Height info of tree.
acacia_01_proxy Low Poly tree that
can be used for visual preview of proxy in viewport, it also have the same size that proxy, so can be used for distribution without collisions, for example with SurfaceSpread plugin.
acacia_01.c4d Xref link with Display Tag  assigned to C4D Object from C:\Program Files\maxon\objects\hq_plants_vol_1\
advanced_render\acacia_01\acacia_01.c4d

Mac OSX All Versions

advanced_render_proxy_mac folder contents setup to use xref object in Advanced Render in automode, all pathes for c4d files in this folder absolute, not relative, this can be used with all Mac OSX versions. It important to copy files in right folder, also please check permissions to read from that folder.

After placing autoproxy in scene just hit render and it will be rendered.

NOTE

  • Due to the big polysize of trees, please check, if you use Cinema4D 11.5, Render Instances BEFORE put trees under the spread system mograph, surfacespread, array etc...

AutoProxy - VRAYforC4D in HQ Plants vol.1

Windows XP 32&64 only

vray_proxy folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder relative, not absolute, this can be used with Windows XP 32&64 only.

For example: tex\hq_plants_v1\proxy\acacia_01_bark.vrmesh, they all assign to Cinema4D Root texture folder, so autoproxy setup can be used on any computer that have XP 32 or 64 bit.

Just click on any tree and it will appear in Object Manager, with assigned vray materials.

Trees have the following setup:

In this example:

Title Description
acacia_01 (6.1 m)_Proxy Null Object that Group all proxy stuff, it also have Height info of tree.
acacia_01_proxy Low Poly tree that can be used for visual preview of proxy in viewport, it also have the same size that proxy, so can be used for distribution without collisions, for example with
SurfaceSpread plugin.
acacia_01_bark.vrmesh Proxy Bark vrmesh file from tex\hq_plants_v1\proxy\acacia_01_bark.vrmesh
acacia_01_leaves.vrmesh Proxy Leaves vrmesh file from tex\hq_plants_v1\proxy\acacia_01_leaves.vrmesh
2side_leaf_ashberry 2Side Material Leaves Setup that will not be lost, if you copy plant to another scene.

Windows All 32&64 Versions (XP, Vista, Seven )

vray_proxy_pc folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder absolute, not relative, this can be used with All Windows versions. It important to copy files in right folder, also please check on Vista and Windows 7 permissions to read from that folder.

Mac OSX All Versions

vray_proxy_mac folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder absolute, not relative, this can be used with all Mac OSX versions. It important to copy files in right folder, also please check permissions to read from that folder.

After placing proxy in scene just hit render and it will be rendered without time for proxy preparation like with Vrmesh Exporter.

Notes for HQ Plants vol.1

  • If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.
  • Materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_plants_v1\tex\ folder if you like.
  • Cinema4D use time for transfer proxy coordinates to vraybridge, sometime it can be significant.
  • Sometimes when you use proxy auto setup from lib4d file with relative pathes and hit render no proxy rendered, in this case just reopen Cinema4D and it will be rendered fine, it happened because Cinema4D repath proxy, it will be fixed in future releases.

HQ Plants vol.2 Manual

This manual for HQ Plants vol.2 for Cinema4D, it explains how to install and use it the most efficient way.

About HQ Plants vol.2

cinema 4d is the best software for architecture visualisation, thats mine imho ;-) Advanced Render 3 and VRAYforC4D are high end available render systems, thats mine second imho. Almost the whole architectural Visualization business changed to Vray over the last years and the trend is ongoing, but not only architects, also product designer and other areas jumped on the train. After its enormous success on the market Vray has become also the renderer of choice in big production studios across the world. Feature film productions, multi-million dollar game productions have trusted their visuals to Vray.

This tree pack was specially madded for use with VRAYforC4D and Advanced Render 3, it also can be used with any other render engine that can be used in Cinema4D, but there was some preparation to use it fast and smooth with VRAYforC4D and Advanced Render.

Installation HQ Plants vol.2

After downloading you will have following files:

Title Description
hq_plants_vol_02_c4d_ar.7z This archive contents trees in separate c4d files with Advanced Render materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer.
hq_plants_vol_02_c4d_vray This archive contents trees in separate c4d files with VRAYforC4D materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer.
hq_plants_vol_02_lib4d.7z This archive contents materials in Advanced Render and VRAYforC4D formats, and also AutoProxy© solution for Advanced Render and VrayProxy assigned lowpoly meshes, what will be explained later in this manual.
hq_plants_vol_02_proxy_vray.7z This archive contents all tress in vrmesh - vray proxy format, every tree have separate files for bark, leaves or flowers.
hq_plants_vol_02_tex.7z This archive contents all textures that was used for plants.

To unpack files use free 7zip open source file archiver http://www.7-zip.org/download.html for Windows and MacOS or Shareware WinRar http://www.rarlab.com/download.htm

NOTE: Please be accurate!
It`s important to unzip files in right folder.

hq_plants_vol_02_c4d_vray.7z

This archive can be unzip in any folder you like.

hq_plants_vol_02_c4d_ar.7z

This archive contents trees in separate c4d files with Advanced Render materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer.

It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy:

C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\

so the path for c4d files will be like in this one example:

C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_01\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_02\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_03\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_04\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_05\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\bonsai_pine_06\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\cypress_1_01\
C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\cypress_1_02\

It`s important for work with autoproxy© in auto way from lib4d file, read about it here.

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it:

applications/maxon/objects/hq_plants_vol_2/advanced_render/

so the path for vrmesh files will be like in this one example:

applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_01/
applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_02/
applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_03/
applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_04/
applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_05/
applications/maxon/objects/hq_plants_vol_2/advanced_render/bonsai_pine_06/
applications/maxon/objects/hq_plants_vol_2/advanced_render/cypress_1_01/
applications/maxon/objects/hq_plants_vol_2/advanced_render/cypress_1_02/

It`s important for work with autoproxy© in auto way from lib4d file, read about it here.

NOTE: Check permission to read for this folder.

hq_plants_vol_02_lib4d.7z

This archive contents only one file hq_plants_vol_2.lib4d, in Cinema4D 11.x it can be unziped in two folder, it all depends from: if you want just use it or you want use and change it. For Cinema4D 10.x it must be placed with first method in to Cinema4D root folder.

  • Use it mean that content of file can`t be changed, so this file must be unziped in to your X:\..Cinema4D ROOT FOLDER\library\browser\ folder.
  • Use and change it mean content of file not only can be used, but changed, modified, added, deleted, so this file must be unziped in to your USER PREFERENCES folder where is Cinema4D placed your User info. For Windows it`s: X:\Documents and Settings\USER NAME\Application Data\MAXON\Cinema4D_XXXXXXXX\library\browser\ and for MacOs it will be: /Users/USER NAME/Library/Preferences/MAXON/CINEMA 4D RX_XXXXX/library/browser

Note: If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.

hq_plants_vol_02_proxy_vray.7z

This archive contents vray proxy files in vrmesh format, all trees have separate files for barks, leaves or flowers.

It can be unziped in 3 folders, it all depends from your Operation System.

Windows XP 32&64 only

It must be unzip in to folder:

X:\..Cinema4D ROOT FOLDER\tex\

so the path for vrmesh files will be like in this one example:
tex\hq_plants_vol_1\proxy\rowan_02_bark.vrmesh

D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_01_bark_01.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_01_needles_01.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_02_bark_01.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_02_needles_01.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_03_bark_01.vrmesh
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\proxy\bonsai_pine_03_needles_01.vrmesh

It`s important for work with proxy in auto way from lib4d file, read about it here.

With this method, sometimes when you use proxy auto setup from lib4d file and hit render no proxy rendered, in this case just reopen Cinema4D and it will be rendered fine, it happened because Cinema4D repath proxy, it will be fixed in future releases, but for now is better to use second metod that suites to all Windows versions. This method presented as legacy.

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy:

C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\

so the path for vrmesh files will be like in this one example:

C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\acacia_01_bark.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\acacia_01_leaves.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\acacia_02_bark.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\acacia_02_leaves.vrmesh
C:\Program Files\maxon\objects\hq_plants_vol_2\proxy\acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file, read about it here.

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it:

applications/maxon/objects/hq_plants_vol_1/proxy/

so the path for vrmesh files will be like in this one example:

applications/maxon/objects/hq_plants_vol_2/proxy/acacia_01_bark.vrmesh
applications/maxon/objects/hq_plants_vol_2/proxy/acacia_01_leaves.vrmesh
applications/maxon/objects/hq_plants_vol_2/proxy/acacia_02_bark.vrmesh
applications/maxon/objects/hq_plants_vol_2/proxy/acacia_02_leaves.vrmesh
applications/maxon/objects/hq_plants_vol_2/proxy/acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file, read about it here.

Check permission to read for this folder.

hq_plants_vol2_texture.7z

This archive contents texures to use with this tree pack.

It must be unzip in to folder:

X:\..Cinema4D ROOT FOLDER\tex\

so the path for texture files will be like in this one example:
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\apple_flower_1.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\apple_flower_2.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\apple_flower_3.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\bark1.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\bark1_1.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\bark1_bump.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\bark1_bump_1.jpg
D:\Program Files\Cinema4D\tex\hq_plants_vol_2\tex\bark1_spec.jpg

Using HQ Plants vol.2

After start Cinema4D you will see new preset library in Content Browser.

Using Materials from HQ Plants vol.2

It`s contents Materials for trees in VRAYforC4D and Advanced Render formats.

They can be used from content browser or trough Materials - File - Load Material Preset - hq_plants_vol_2.

Please note that 2Side Materials for VRAYforC4D can be used from content browser or trough File - Load Object Preset - hq_plants_vol_2 - materials_vray.

Please note that materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_plants_v2\tex\ folder if you like.

After you placed all files in to the right folder you can start using it, files in separate folders can`t be problem i think.

Material have assigned layer with the same name as tree for better use, every tree presented in 2 copies with 2 kinds of materials assigned: Advanced Render and VRAYforC4D.

AutoProxy - Advanced Render in HQ Plants vol.2

Windows All 32&64 Versions (XP, Vista, Seven )

advanced_render_proxy_pc folder contents setup to use xref object in Advanced Render in automode, all pathes for c4d files in this folder absolute, not relative, this can be used with All Windows versions. It important to copy files in right folder, also please check on Vista and Windows 7 permissions to read from that folder.

Just click on any tree and it will appear in Object Manager, with assigned vray materials.
Trees have the following setup:

In this example:

Title Description
bonsai_pine_01 (1.28 m)_Proxy Null Object that Group all proxy stuff, it also have Height info of tree.
bonsai_pine_01 (1.28 m)_Proxy Low Poly tree that can be used for visual preview of proxy in viewport, it also have the same size that proxy, so can be used for distribution without collisions, for example with SurfaceSpread plugin.
bonsai_pine_01.c4d Xref link with Display Tag  assigned to C4D Object from C:\Program Files\maxon\objects\hq_plants_vol_2\
advanced_render\bonsai_pine_01\bonsai_pine_01.c4d

Mac OSX All Versions

advanced_render_proxy_mac folder contents setup to use xref object in Advanced Render in automode, all pathes for c4d files in this folder absolute, not relative, this can be used with all Mac OSX versions. It important to copy files in right folder, also please check permissions to read from that folder.

After placing autoproxy in scene just hit render and it will be rendered.

NOTE: Due to the big polysize of trees, please check, if you use Cinema4D 11.5, Render Instances BEFORE put trees under the spread system mograph, surfacespread, array etc...

AutoProxy - VRAYforC4D in HQ Plants vol.2

Windows XP 32&64 only

vray_proxy folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder relative, not absolute, this can be used with Windows XP 32&64 only.

For example: tex\hq_plants_v2\proxy\acacia_01_bark.vrmesh, they all assign to Cinema4D Root texture folder, so autoproxy setup can be used on any computer that have XP 32 or 64 bit.

Just click on any tree and it will appear in Object Manager, with assigned vray materials.

Trees have the following setup:

In this example:

Title Description
fir_1_03 (3.3 m)_Proxy Null Object that Group all proxy stuff, it also have Height info of tree.
fir_1_03 (3.3 m)_Proxy Low Poly tree that can be used for visual preview of proxy in viewport, it also have the same size that proxy, so can be used for distribution without collisions, for example with SurfaceSpread plugin.
fir_1_03_bark.vrmesh Proxy Bark vrmesh file from tex\hq_plants_vol_2\proxy\fir_1_03_bark.vrmesh
fir_1_03_fir.vrmesh Proxy Leaves vrmesh file from tex\hq_plants_vol_2\proxy\fir_1_03_fir.vrmesh
2side_firs_01-09 2Side Material Leaves Setup that will not be lost, if you copy plant to another scene.

With this method, sometimes when you use proxy auto setup from lib4d file and hit render no proxy rendered, in this case just reopen Cinema4D and it will be rendered fine, it happened because Cinema4D repath proxy, it will be fixed in future releases, but for now is better to use second metod that suites to all Windows versions. This method presented as legacy.

Windows All 32&64 Versions (XP, Vista, Seven )

vray_proxy_pc folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder absolute, not relative, this can be used with All Windows versions. It important to copy files in right folder, also please check on Vista and Windows 7 permissions to read from that folder.

Mac OSX All Versions

vray_proxy_mac folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder absolute, not relative, this can be used with all Mac OSX versions. It important to copy files in right folder, also please check permissions to read from that folder.

After placing proxy in scene just hit render and it will be rendered without time for proxy preparation like with Vrmesh Exporter.

Notes for HQ Plants vol.2

  • If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.
  • Materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_plants_v1\tex\ folder if you like.Use File - Save as Project if you transfer scene with our plants to computer where is no our lib4d file installed.
  • Cinema4D use time for transfer proxy coordinates to vraybridge, sometime it can be significant.
  • Small tip! If you don`t use advanced render, copy separate vray files in folders to Advanced render files destanation (for ecample PC folder: C:\Program Files\maxon\objects\hq_plants_vol_2\advanced_render\) and use it setup from lib4d for quick access for vray real mesh trees.
  • Sometimes when you use proxy auto setup from lib4d file with relative pathes and hit render no proxy rendered, in this case just reopen Cinema4D and it will be rendered fine, it happened because Cinema4D repath proxy, it will be fixed in future releases.
  • Rendered image based on scene by Holger Schoemann.

HQ Palms vol.1 Manual

This manual for HQ Palms vol.1 for Cinema4D, it explains how to install and use it the most efficient way.

Cinema4D is the best software for architecture visualisation, thats mine imho ;-) Advanced Render 3 and VRAYforC4D are high end available render systems, thats mine second imho. Almost the whole architectural Visualization business changed to Vray over the last years and the trend is ongoing, but not only architects, also product designer and other areas jumped on the train. After its enormous success on the market Vray has become also the renderer of choice in big production studios across the world. Feature film productions, multi-million dollar game productions have trusted their visuals to Vray. This tree pack was specially madded for use with VRAYforC4D and Advanced Render 3, it also can be used with any other render engine that can be used in Cinema4D, but there was some preparation to use it fast and smooth with VRAYforC4D and Advanced Render.

Installation HQ Palms vol.1

After downloading you will have following files:

Title Description
hq_palms_vol_01_c4d_ar.7z This archive contents trees in separate c4d files with Advanced Render materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer.
hq_palms_vol_01_c4d_vray.7z This archive contents trees in separate c4d files with VRAYforC4D materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer.
hq_palms_vol_01_lib4d.7z This archive contents materials in Advanced Render and VRAYforC4D formats, and also AutoProxy© solution for Advanced Render and VrayProxy assigned lowpoly meshes, what will be explained later in this manual.
hq_palms_vol_01_proxy_vray.7z This archive contents all tress in vrmesh - vray proxy format, every tree have separate files for bark, leaves or flowers.
hq_palms_vol_01_tex.7z This archive contents all textures that was used for plants.

To unpack files use free 7zip open source file archiver http://www.7-zip.org/download.html for Windows and MacOS or Shareware WinRar http://www.rarlab.com/download.htm NOTE: Please be accurate! It`s important to unzip files in right folder.

hq_palms_vol_01_c4d_vray.7z

This archive contents trees in separate c4d files with VRAYforC4D materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hq_palms_vol_1\vray\ so the path for c4d files will be like in this one example:
C:\ProgramFiles\maxon\objects\hq_palms_vol_1\vray\acacia_01\
C:\ProgramFiles\maxon\objects\hq_palms_vol_1\vray\acacia_02\
C:\Program Files\maxon\objects\hq_palms_vol_1\vray\acacia_03\
C:\Program Files\maxon\objects\hq_palms_vol_1\vray\apple_01\
C:\Program Files\maxon\objects\hq_palms_vol_1\vray\apple_02\
C:\Program Files\maxon\objects\hq_palms_vol_1\vray\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_palms_vol_1/vray/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_palms_vol_1/vray/acacia_01/
applications/maxon/objects/hq_palms_vol_1/vray/acacia_02/
applications/maxon/objects/hq_palms_vol_1/vray/acacia_03/
applications/maxon/objects/hq_palms_vol_1/vray/apple_01/
applications/maxon/objects/hq_palms_vol_1/vray/apple_02
applications/maxon/objects/hq_palms_vol_1/vray/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hq_palms_vol_01_c4d_ar.7z

This archive contents trees in separate c4d files with Advanced Render materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hq_palms_vol_1\advanced_render\ so the path for c4d files will be like in this one example:
C:\Program Files\maxon\objects\hq_palms_vol_1\advanced_render\acacia_01\
C:\ProgramFiles\maxon\objects\hq_palms_vol_1\advanced_render\acacia_02\
C:\Program Files\maxon\objects\hq_palms_vol_1\advanced_render\acacia_03\
C:\Program Files\maxon\objects\hq_palms_vol_1\advanced_render\apple_01\
C:\Program Files\maxon\objects\hq_palms_vol_1\advanced_render\apple_02\
C:\Program Files\maxon\objects\hq_palms_vol_1\advanced_render\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_palms_vol_1/advanced_render/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_palms_vol_1/advanced_render/acacia_01/
applications/maxon/objects/hq_palms_vol_1/advanced_render/acacia_02/
applications/maxon/objects/hq_palms_vol_1/advanced_render/acacia_03/
applications/maxon/objects/hq_palms_vol_1/advanced_render/apple_01/
applications/maxon/objects/hq_palms_vol_1/advanced_render/apple_02
applications/maxon/objects/hq_palms_vol_1/advanced_render/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hq_palms_vol1_lib4d.7z

This archive contents only one file hq_palms_vol_1.lib4d, in Cinema4D 11.x it can be unziped in two folder, it all depends from: if you want just use it or you want use and change it. For Cinema4D 10.x it must be placed with first method in to Cinema4D root folder.

  1. Use it mean that content of file can`t be changed, so this file must be unziped in to your X:\..Cinema4D ROOT FOLDER\library\browser\ folder.
  2. Use and change it mean content of file not only can be used, but changed, modified, added, deleted, so this file must be unziped in to your USER PREFERENCES folder where is Cinema4D placed your User info.

    For Windows it`s: X:\Documents and Settings\USER NAME\Application Data\MAXON\Cinema4D_XXXXXXXX\library\browser\ and for MacOs it will be: /Users/USER NAME/Library/Preferences/MAXON/CINEMA 4D RX_XXXXX/library/browser

Note: If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.

hq_palms_vol_01_proxy_vray.7z

This archive contents vray proxy files in vrmesh format, all trees have separate files for barks, leaves or flowers. It can be unziped in 3 folders, it all depends from your Operation System.

Windows XP 32&64 only

It must be unzip in to folder: X:\..Cinema4D ROOT FOLDER\tex\ so the path for vrmesh files will be like in this one example:
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\proxy\acacia_01_bark.vrmesh
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\proxy\acacia_01_leaves.vrmesh
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\proxy\acacia_02_bark.vrmesh
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\proxy\acacia_02_leaves.vrmesh
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\proxy\acacia_03_bark.vrmesh
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\proxy\acacia_03_leaves.vrmesh
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\proxy\apple_01_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file.

With this method, sometimes when you use proxy auto setup from lib4d file and hit render no proxy rendered, in this case just reopen Cinema4D and it will be rendered fine, it happened because Cinema4D repath proxy, it will be fixed in future releases, but for now is better to use second metod that suites to all Windows versions. This method presented as legacy. 

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hq_palms_vol_1\proxy\ so the path for vrmesh files will be like in this one example:
C:\Program Files\maxon\objects\hq_palms_vol_1\proxy\acacia_01_bark.vrmesh
C:\Program Files\maxon\objects\hq_palms_vol_1\proxy\acacia_01_leaves.vrmesh
C:\Program Files\maxon\objects\hq_palms_vol_1\proxy\acacia_02_bark.vrmesh
C:\Program Files\maxon\objects\hq_palms_vol_1\proxy\acacia_02_leaves.vrmesh
C:\Program Files\maxon\objects\hq_palms_vol_1\proxy\acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file.

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_palms_vol_1/proxy/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_palms_vol_1/proxy/acacia_01_bark.vrmesh
applications/maxon/objects/hq_palms_vol_1/proxy/acacia_01_leaves.vrmesh
applications/maxon/objects/hq_palms_vol_1/proxy/acacia_02_bark.vrmesh
applications/maxon/objects/hq_palms_vol_1/proxy/acacia_02_leaves.vrmesh
applications/maxon/objects/hq_palms_vol_1/proxy/acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file. Check permission to read for this folder.
 

hq_palms_vol1_texture.7z

This archive contents texures to use with this tree pack. It must be unzip in to folder: X:\..Cinema4D ROOT FOLDER\tex\
so the path for texture files will be like in this one example:

D:\Program Files\Cinema4D\tex\hq_palms_vol_1\tex\apple_flower_01.jpg
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\tex\apple_flower_1.jpg
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\tex\apple_flower_1_1.jpg
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\tex\apple_flower_1_2.jpg
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\tex\apple_flower_2.jpg
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\tex\apple_flower_2_1.jpg
D:\Program Files\Cinema4D\tex\hq_palms_vol_1\tex\apple_flower_2_2.jpg

Using HQ Palms vol.1

Here is how to use hq_palms_vol_1.lib4d

After start Cinema4D you will see new preset library in Content Browser.

AutoXref - Advanced Render in HQ Palms vol.1

Windows All 32&64 Versions (XP, Vista, Seven )

advanced_render_proxy_pc folder contents setup to use xref object in Advanced Render in automode, all pathes for c4d files in this folder absolute, not relative, this can be used with All Windows versions. It important to copy files in right folder, also please check on Vista and Windows 7 permissions to read from that folder.

Just click on any tree and it will appear in Object Manager, with assigned vray materials.

Trees have the following setup:

In this example:

Title Description
coconut_palm_01_02 (2.9 m)_Proxy Null Object that Group all proxy stuff, it also have Height info of tree.
coconut_palm_01_02 (2.9 m) Low Poly tree that can be used for visual preview of proxy in viewport, it also have the same size that proxy, so can be used for distribution without collisions, for example with SurfaceSpread plugin.
coconut_palm_01_02.c4d Xref link with Display Tag  assigned to C4D Object from C:\Program Files\MAXON\objects\hq_palms_vol_1\advanced_render\coconut_palm_01_02\coconut_palm_01_02.c4d

Mac OSX All Versions

advanced_render_proxy_mac folder contents setup to use xref object in Advanced Render in automode, all pathes for c4d files in this folder absolute, not relative, this can be used with all Mac OSX versions. It important to copy files in right folder, also please check permissions to read from that folder.

After placing autoproxy in scene just hit render and it will be rendered.

NOTE

  • Due to the big polysize of trees, please check, if you use Cinema4D 11.5, Render Instances BEFORE put trees under the spread system mograph, surfacespread, array etc...

AutoProxy - VRAYforC4D in HQ Palms vol.1

Windows XP 32&64 only

vray_proxy folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder relative, not absolute, this can be used with Windows XP 32&64 only.

For example: tex\hq_palms_vol_1\proxy\alexander_palm_01_branch_01.vrmesh, they all assign to Cinema4D Root texture folder, so autoproxy setup can be used on any computer that have XP 32 or 64 bit.

Just click on any tree and it will appear in Object Manager, with assigned vray materials.

Trees have the following setup:

In this example:

Title Description
areca_palm_01 (3.3 m)_Proxy Null Object that Group all proxy stuff, it also have Height info of tree.
areca_palm_01 (3.3 m)_Proxy Low Poly tree that can be used for visual preview of proxy in viewport, it also have the same size that proxy, so can be used for distribution without collisions, for example with SurfaceSpread plugin.
areca_palm_01_trunk_01.vrmesh Proxy Trunk vrmesh file from tex\hq_palms_v1\proxy\areca_palm_01_trunk_01.vrmesh
areca_palm_01_branch_01.vrmesh Proxy Bark vrmesh file from tex\hq_palms_v1\proxy\areca_palm_01_branch_01.vrmesh
areca_palm_01_leaves_01.vrmesh Proxy Leaves vrmesh file from tex\hq_palms_v1\proxy\areca_palm_01_leaves_01.vrmesh
areca_palm_01_leaves_02.vrmesh Proxy Leaves vrmesh file from tex\hq_palms_v1\proxy\areca_palm_01_leaves_02.vrmesh
2side_palm_leaf_12_17 2Side Material Leaves Setup that will not be lost, if you copy plant to another scene.
2side_palm_leaf_08_14 2Side Material Leaves Setup that will not be lost, if you copy plant to another scene.

Windows All 32&64 Versions (XP, Vista, Seven )

vray_proxy_pc folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder absolute, not relative, this can be used with All Windows versions. It important to copy files in right folder, also please check on Vista and Windows 7 permissions to read from that folder.

Mac OSX All Versions

vray_proxy_mac folder contents setup to use proxy object in VRAYforC4D in automode, all pathes for proxy vrmesh files in this folder absolute, not relative, this can be used with all Mac OSX versions. It important to copy files in right folder, also please check permissions to read from that folder.

After placing proxy in scene just hit render and it will be rendered without time for proxy preparation like with Vrmesh Exporter.

Using Materials from HQ Palms vol.1

It`s contents Materials for trees in VRAYforC4D and Advanced Render formats.

They can be used from content browser or trough Materials - File - Load Material Preset - hq_palms_vol_1.

Please note that materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_palms_v1\tex\ folder if you like.

Please note that 2Side Materials for VRAYforC4D can be used from content browser or trough File - Load Object Preset - hq_palms_vol_1

After you placed all files in to the right folder you can start using it, files in separate folders can`t be problem i think.

Material have assigned layer with the same name as tree for better use, every tree presented in 2 copies with 2 kinds of materials assigned: Advanced Render and VRAYforC4D.

Notes for HQ Palms vol.1

  • If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.
  • Materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_palms_vol_1\tex\ folder if you like. Use File - Save as Project if you transfer scene with our plants to computer where is no our lib4d file installed.
  • Cinema4D use time for transfer proxy coordinates to vraybridge, sometime it can be significant.
    • If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.
    • Materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_palms_vol_1\tex\ folder if you like. Use File - Save as Project if you transfer scene with our plants to computer where is no our lib4d file installed.
    • Cinema4D use time for transfer proxy coordinates to vraybridge, sometime it can be significant.
    • Sometimes when you use proxy auto setup from lib4d file with relative pathes and hit render no proxy rendered, in this case just reopen Cinema4D and it will be rendered fine, it happened because Cinema4D repath proxy, it will be fixed in future releases.

HQ Grass vol.1 Manual

This manual for HQ Grass vol.1 for Cinema4D , it explains how to install and use it the most efficient way.

Cinema4D is the best software for architecture visualisation, thats mine imho ;-) Advanced Render 3, VRAYforC4D, Maxwell Render and FryRender are high end available render systems, thats mine second imho. Almost the whole architectural Visualization business changed to Vray over the last years and the trend is ongoing, but not only architects, also product designer and other areas jumped on the train. After its enormous success on the market Vray has become also the renderer of choice in big production studios across the world. Feature film productions, multi-million dollar game productions have trusted their visuals to Vray. This grass and flowers pack was specially madded for use with Advanced Render 3, VRAYforC4D, Maxwell Render and FryRender, it also can be used with any other render engine that can be used in Cinema4D, but there was some preparation to use it fast and smooth with Advanced Render 3, VRAYforC4D, Maxwell Render and FryRender.

HD: http://www.vimeo.com/17686549

Installation HQ Grass vol.1

After downloading you will have following files:

Title Description
hq_grass_vol_01_ar_c4d.rar This archive contents objects in separate c4d files with Advanced Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.
hq_grass_vol_01_fry_c4d.rar This archive contents objects in separate c4d files with FryRender materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.
hq_grass_vol_01_fry_frm.rar This archive contents materials in FryRender format for FryRender, so this materials can be easily used on any computer.
hq_grass_vol_01_lib4d.rar This archive contents materials in Advanced Render, VRAYforC4D, FryRender and Maxwell Render formats, and also AutoProxy© solution for Advanced Render , VrayProxy , FryRender and Maxwell Render for quick use of objects in scenes with simple drag-and-drop.
hq_grass_vol_01_mxwl_c4d.rar This archive contents objects in separate c4d files with Maxwell Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.
hq_grass_vol_01_mxwl_mxm.rar This archive contents materials in Maxwell Render format for Maxwell Render, so this materials can be easily used on any computer.
hq_grass_vol_01_mxwl_mxs.rar This archive contents objects in Maxwell Studio format for Maxwell Render.
hq_grass_vol_01_tex.rar This archive contents all textures that was used for objects.
hq_grass_vol_01_vray_c4d.rar This archive contents objects in separate c4d files with VRAYforC4D materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.
hq_grass_vol_01_vray_proxy.rar This archive contents all objects in vrmesh - vray proxy format, every object have separate files for bark, stem, leaves or flowers.

To unpack files use free 7zip open source file archiver http://www.7-zip.org/download.html for Windows and MacOS or Shareware WinRar http://www.rarlab.com/download.htm NOTE: Please be accurate! It`s important to unzip files in right folder.

hq_grass_vol_01_vray_c4d.rar

This archive contents models in separate c4d files with VRAYforC4D materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hq_grass_vol_1\vray\ so the path for c4d files will be like in this one example:
c:\Program Files\MAXON\objects\hq_grass_vol_1\vray\bedstraw-a-01\
c:\Program Files\MAXON\objects\hq_grass_vol_1\vray\bedstraw-b-01\
c:\Program Files\MAXON\objects\hq_grass_vol_1\vray\bedstraw-c-01\
c:\Program Files\MAXON\objects\hq_grass_vol_1\vray\bedstraw-d-01\
c:\Program Files\MAXON\objects\hq_grass_vol_1\vray\bedstraw-e-01\
c:\Program Files\MAXON\objects\hq_grass_vol_1\vray\bedstraw-f-01\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_grass_vol_1/vray/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_grass_vol_1/vray/acacia_01/
applications/maxon/objects/hq_grass_vol_1/vray/acacia_02/
applications/maxon/objects/hq_grass_vol_1/vray/acacia_03/
applications/maxon/objects/hq_grass_vol_1/vray/apple_01/
applications/maxon/objects/hq_grass_vol_1/vray/apple_02
applications/maxon/objects/hq_grass_vol_1/vray/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hq_grass_vol_01_ar_c4d.rar

This archive contents models in separate c4d files with Advanced Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hq_grass_vol_1\advanced_render\ so the path for c4d files will be like in this one example:
C:\Program Files\maxon\objects\hq_grass_vol_1\advanced_render\acacia_01\
C:\Program Files\maxon\objects\hq_grass_vol_1\advanced_render\acacia_02\
C:\Program Files\maxon\objects\hq_grass_vol_1\advanced_render\acacia_03\
C:\Program Files\maxon\objects\hq_grass_vol_1\advanced_render\apple_01\
C:\Program Files\maxon\objects\hq_grass_vol_1\advanced_render\apple_02\
C:\Program Files\maxon\objects\hq_grass_vol_1\advanced_render\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_grass_vol_1/advanced_render/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_grass_vol_1/advanced_render/acacia_01/
applications/maxon/objects/hq_grass_vol_1/advanced_render/acacia_02/
applications/maxon/objects/hq_grass_vol_1/advanced_render/acacia_03/
applications/maxon/objects/hq_grass_vol_1/advanced_render/apple_01/
applications/maxon/objects/hq_grass_vol_1/advanced_render/apple_02
applications/maxon/objects/hq_grass_vol_1/advanced_render/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hq_grass_vol_01_fry_c4d.rar

This archive contents objects in separate c4d files with FryRender materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hq_grass_vol_1\fry_render\ so the path for c4d files will be like in this one example:
C:\Program Files\maxon\objects\hq_grass_vol_1\fry_render\acacia_01\
C:\Program Files\maxon\objects\hq_grass_vol_1\fry_render\acacia_02\
C:\Program Files\maxon\objects\hq_grass_vol_1\fry_render\acacia_03\
C:\Program Files\maxon\objects\hq_grass_vol_1\fry_render\apple_01\
C:\Program Files\maxon\objects\hq_grass_vol_1\fry_render\apple_02\
C:\Program Files\maxon\objects\hq_grass_vol_1\fry_render\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_grass_vol_1/fry_render/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_grass_vol_1/fry_render/acacia_01/
applications/maxon/objects/hq_grass_vol_1/fry_render/acacia_02/
applications/maxon/objects/hq_grass_vol_1/fry_render/acacia_03/
applications/maxon/objects/hq_grass_vol_1/fry_render/apple_01/
applications/maxon/objects/hq_grass_vol_1/fry_render/apple_02
applications/maxon/objects/hq_grass_vol_1/fry_render/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hq_grass_vol_01_fry_frm.rar

This archive contents materials in FryRender format for FryRender, so this materials can be easily used on any computer.

Windows All 32&64 Versions (XP, Vista, Seven )

It can be unzip in any folder since path for textures in materials a relevant ot /maps. We recommend unzip to folder that you have to create manualy: c:\randomcontrol\fryrender\materials\hq_plants\hq_grass_vol_1\ so the path to materials will be like in this one example:

c:\randomcontrol\fryrender\materials\hq_plants\hq_grass_vol_1\maps\
c:\randomcontrol\fryrender\materials\hq_plants\hq_grass_vol_1\bent-grass-seed-01.frm
c:\randomcontrol\fryrender\materials\hq_plants\hq_grass_vol_1\bent-grass-seed-02.frm
c:\randomcontrol\fryrender\materials\hq_plants\hq_grass_vol_1\bronze-clover-leaf-01.frm
c:\randomcontrol\fryrender\materials\hq_plants\hq_grass_vol_1\bronze-clover-leaf-02.frm
c:\randomcontrol\fryrender\materials\hq_plants\hq_grass_vol_1\bud-white-1.frm
c:\randomcontrol\fryrender\materials\hq_plants\hq_grass_vol_1\bud-yellow-1.frm

hq_grass_vol_01_mxwl_c4d.rar

This archive contents objects in separate c4d files with Maxwell Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: c:\Program Files\MAXON\objects\hq_grass_vol_1\maxwell_render\ so the path for c4d files will be like in this one example:
C:\Program Files\maxon\objects\hq_grass_vol_1\maxwell_render\acacia_01\
C:\Program Files\maxon\objects\hq_grass_vol_1\maxwell_render\acacia_02\
C:\Program Files\maxon\objects\hq_grass_vol_1\maxwell_render\acacia_03\
C:\Program Files\maxon\objects\hq_grass_vol_1\maxwell_render\apple_01\
C:\Program Files\maxon\objects\hq_grass_vol_1\maxwell_render\apple_02\
C:\Program Files\maxon\objects\hq_grass_vol_1\maxwell_render\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_grass_vol_1/fry_render/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_grass_vol_1/maxwell_render/acacia_01/
applications/maxon/objects/hq_grass_vol_1/maxwell_render/acacia_02/
applications/maxon/objects/hq_grass_vol_1/maxwell_render/acacia_03/
applications/maxon/objects/hq_grass_vol_1/maxwell_render/apple_01/
applications/maxon/objects/hq_grass_vol_1/maxwell_render/apple_02
applications/maxon/objects/hq_grass_vol_1/maxwell_render/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hq_grass_vol_01_mxwl_mxm.rar

This archive contents materials in Maxwell Render format for Maxwell Render, so this materials can be easily used on any computer.

Windows All 32&64 Versions (XP, Vista, Seven )

We recommend unzip to folder that you have to create manualy: c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\ so the path to materials will be like in this one example:

c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hq_grass_vol_1\textures\
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hq_grass_vol_1\bent-grass-seed-01.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hq_grass_vol_1\bent-grass-seed-02.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hq_grass_vol_1\bronze-clover-leaf-01.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hq_grass_vol_1\bronze-clover-leaf-02.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hq_grass_vol_1\bud-white-1.mxm

hq_grass_vol_01_mxwl_mxs.rar

This archive contents objects in Maxwell Studio format for Maxwell Render.

It can be unzip in any folder on your harddrive.

hq_grass_vol1_lib4d.rar

This archive contents only one file hq_grass_vol_1.lib4d, in Cinema4D 11.x it can be unziped in two folder, it all depends from: if you want just use it or you want use and change it. For Cinema4D 10.x it must be placed with first method in to Cinema4D root folder.

  1. Use it mean that content of file can`t be changed, so this file must be unziped in to your X:\..Cinema4D ROOT FOLDER\library\browser\ folder.
  2. Use and change it mean content of file not only can be used, but changed, modified, added, deleted, so this file must be unziped in to your USER PREFERENCES folder where is Cinema4D placed your User info.

    For Windows it`s: X:\Documents and Settings\USER NAME\Application Data\MAXON\Cinema4D_XXXXXXXX\library\browser\ and for MacOs it will be: /Users/USER NAME/Library/Preferences/MAXON/CINEMA 4D RX_XXXXX/library/browser

Note: If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.

hq_grass_vol_01_vray_proxy.rar

This archive contents vray proxy files in vrmesh format, all models have separate files for barks, leaves or flowers. It can be unziped in 3 folders, it all depends from your Operation System.

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hq_grass_vol_1\proxy\ so the path for vrmesh files will be like in this one example:
C:\Program Files\maxon\objects\hq_grass_vol_1\proxy\acacia_01_bark.vrmesh
C:\Program Files\maxon\objects\hq_grass_vol_1\proxy\acacia_01_leaves.vrmesh
C:\Program Files\maxon\objects\hq_grass_vol_1\proxy\acacia_02_bark.vrmesh
C:\Program Files\maxon\objects\hq_grass_vol_1\proxy\acacia_02_leaves.vrmesh
C:\Program Files\maxon\objects\hq_grass_vol_1\proxy\acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file.

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_grass_vol_1/proxy/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_grass_vol_1/proxy/acacia_01_bark.vrmesh
applications/maxon/objects/hq_grass_vol_1/proxy/acacia_01_leaves.vrmesh
applications/maxon/objects/hq_grass_vol_1/proxy/acacia_02_bark.vrmesh
applications/maxon/objects/hq_grass_vol_1/proxy/acacia_02_leaves.vrmesh
applications/maxon/objects/hq_grass_vol_1/proxy/acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file. Check permission to read for this folder.
 

hq_grass_vol1_texture.rar

This archive contents texures to use with this object pack. It must be unzip in to folder: X:\..Cinema4D ROOT FOLDER\tex\
so the path for texture files will be like in this one example:

C:\Program Files\Cinema4D\tex\hq_grass_vol_1\tex\apple_flower_01.jpg
C:\Program Files\Cinema4D\tex\hq_grass_vol_1\tex\apple_flower_1.jpg
C:\Program Files\Cinema4D\tex\hq_grass_vol_1\tex\apple_flower_1_1.jpg
C:\Program Files\Cinema4D\tex\hq_grass_vol_1\tex\apple_flower_1_2.jpg
C:\Program Files\Cinema4D\tex\hq_grass_vol_1\tex\apple_flower_2.jpg
C:\Program Files\Cinema4D\tex\hq_grass_vol_1\tex\apple_flower_2_1.jpg
C:\Program Files\Cinema4D\tex\hq_grass_vol_1\tex\apple_flower_2_2.jpg

Using HQ Grass vol.1

Here is how to use hq_grass_vol_1.lib4d

After start Cinema4D you will see new preset library in Content Browser.

Using Materials from HQ Grass vol.1

It`s contents Materials for objects in VRAYforC4D, Advanced Render, FryRender and Maxwell Render formats.

Materials for Advanced Render

They can be used from content browser or trough Materials - File - Load Material Preset - hq_grass_vol_1.

Please note that materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_grass_v1\tex\ folder if you like.

Materials for VRAYforC4D

They can be used from content browser or trough Materials - File - Load Material Preset - hq_grass_vol_1. Materials for VRAYforC4D similar to Advanced Render materials in use.

Please note that Vray 2Side Material`s for VRAYforC4D can be used from content browser or trough File - Load Object Preset - hq_grass_vol_1

Materials for FryRender

They can be used from Content browser or trough Materials - File - Load Material Preset - hq_grass_vol_1.

Materials used for leaves or flowers have activated Single-sheet Scattering effect for better quality.

Additionally you can use materials in .frm FryRender Materials Format, if you installed them properly from FryRender materials library.

Materials for Maxwell Render

They can be used from Content browser or trough Materials - File - Load Material Preset - hq_grass_vol_1.

Materials used for leaves or flowers have activated SubSurface Scattering effect for better quality.

Additionally you can use materials in .mxm Maxwell Render Materials Format, if you installed them properly from Maxwell Render materials library.

Please Note, if you installed materials in different then was suggested directory, don`t forget to add path to it in Maxwell Render Materials Browser Options.

Notes for HQ Grass vol.1

  • If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.
  • Materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_grass_vol_1\tex\ folder if you like. Use File - Save as Project if you transfer scene with our plants to computer where is no our lib4d file installed.
  • Cinema4D use time for transfer proxy coordinates to vraybridge, sometime it can be significant.
  • Sometimes when you use proxy auto setup from lib4d file with relative pathes and hit render no proxy rendered, in this case just reopen Cinema4D and it will be rendered fine, it happened because Cinema4D repath proxy, it will be fixed in future releases.

HQ Plants Free vol. Manual

Cinema4D is the best software for architecture visualisation, thats mine imho ;-) Advanced Render 3 and VRAYforC4D are high end available render systems, thats mine second imho. Almost the whole architectural Visualization business changed to Vray over the last years and the trend is ongoing, but not only architects, also product designer and other areas jumped on the train. After its enormous success on the market Vray has become also the renderer of choice in big production studios across the world. Feature film productions, multi-million dollar game productions have trusted their visuals to Vray.

This tree pack was specially madded for use with VRAYforC4D and Advanced Render 3, it also can be used with any other render engine that can be used in Cinema4D, but there was some preparation to use it fast and smooth with VRAYforC4D and Advanced Render.

Download HQ Plants Free volume

Installation HQ Plants Free volume

After downloading you will have following files:

Title Description
hq_plants_free_c4d_ar_vray_proxy.7z This archive contents trees in separate c4d files with Advanced Render materials and VRAYforC4D materials assigned, every tree have own folder with all textures in it, so files can be easily used on any computer. Also this archive contents Vray Proxy files for use it with VRAYforC4D
hq_plants_free_lib4d.7z This archive contents materials in Advanced Render and VRAYforC4D formats, and also AutoProxy© solution for Advanced Render and VrayProxy assigned lowpoly meshes, what will be explained later in this manual.
hq_plants_free_tex.7z This archive contents all textures that was used for
plants.

To unpack files use free 7zip open source file archiver http://www.7-zip.org/download.html
for Windows and MacOS or Shareware WinRar http://www.rarlab.com/download.htm

NOTE: Please be accurate! It`s important to unzip files in right folder.

hq_plants_free_c4d_ar_vray_proxy.7z

This archive contents trees in separate c4d files with VRAYforC4D, Advanced Render materials assigned, and Vray Proxy files, every tree have own folder with all textures in it, so files can be easily used on any computer.

It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy:
c:\Program Files\MAXON\objects\hq_plants_free\ so the path for files will be like in this one example:
c:\Program Files\MAXON\objects\hq_plants_free\advanced_render\
c:\Program Files\MAXON\objects\hq_plants_free\proxy\
c:\Program Files\MAXON\objects\hq_plants_free\vray\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it:
applications/maxon/objects/hq_plants_free/

so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_plants_free/advanced_render/
applications/maxon/objects/hq_plants_free/proxy/
applications/maxon/objects/hq_plants_free/vray/

It`s important for work with autoproxy© in auto way from lib4d file

NOTE: Check permission to read for this folder.

hq_plants_free_lib4d.7z

This archive contents only one file hq_palms_vol_1.lib4d, in Cinema4D 11.x it can be unziped in two folder, it all depends from: if you want just use it or you want use
and change it.
For Cinema4D 10.x it must be placed with first method in to Cinema4D root folder.

  1. Use it mean that content of file can`t be changed, so this file must be unziped in to your X:\..Cinema4D ROOT FOLDER\library\browser\ folder.
  2. Use and change it mean content of file not only can be used, but changed, modified, added, deleted, so this file must be unziped in to your USER PREFERENCES folder where is Cinema4D placed your User info. For Windows it`s: X:\Documents and Settings\USER NAME\Application Data\MAXON\Cinema4D_XXXXXXXX\library\browser\ and
    for MacOs it will be: /Users/USER NAME/Library/Preferences/MAXON/CINEMA 4D RX_XXXXX/library/browser

Note: If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.

hq_plants_free_tex.7z

This archive contents texures to use with this tree pack. It must be unzip in to folder: X:\..Cinema4D ROOT FOLDER\tex\
so the path for texture files will be like in this one example:
c:\Program Files\MAXON\Cinema4D\tex\hq_plants_free\tex\apple_flower_01.jpg
c:\Program Files\MAXON\Cinema4D\tex\hq_plants_free\tex\apple_flower_1.jpg
c:\Program Files\MAXON\Cinema4D\tex\hq_plants_free\tex\apple_flower_1_1.jpg
c:\Program Files\MAXON\Cinema4D\tex\hq_plants_free\tex\apple_flower_1_2.jpg
c:\Program Files\MAXON\Cinema4D\tex\hq_plants_free\tex\apple_flower_2.jpg

Notes for HQ Plants Free vol.

  • If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.
  • Materials have assign textures from lib4d file, so you can copy thay in any project in your computer, they still have textures assign, you can also use textures from Cinema4D\tex\hq_plants_v1\tex\ folder if you like.Use File - Save as Project if you transfer scene with our plants to computer where is no our lib4d file installed.
  • Cinema4D use time for transfer proxy coordinates to vraybridge, sometime it can be significant.

Using HQ Plants Free vol.

Here is how to use hq_palms_vol_1.lib4d

After start Cinema4D you will see new preset library in Content Browser.

HQ IES vol.1 Manual

About

Cinema4D is the best software for architecture visualization, thats mine imho ;-)

Advanced Render 3 and VRAYforC4D are very high end available render systems, thats mine second imho.

This pack is free without any charges, all IES files are downloaded freely from free Internet resources, use of it can be commercial and noncommercial. You can remake, update, and distribute this pack any how and any way you want.

Installation

After downloading you will have following files in archive:

Title Description
hq_ies_vol_01_ies.7z This archive content IES files with thumbnails.
hq_ies_vol_01_lib4d.7z This archive content Lib4d file.
hq_ies_vol_01_manual.7z This archive contents manual, you read it now ;-)

To unpack files use free 7zip open source file archiver http://www.7-zip.org/download.html for Windows and Mac OS or Shareware WinRar http://www.rarlab.com/download.htm

NOTE: Please be accurate!

It`s important to unzip files in right folder.

hq_ies_vol_01_ies.7z

It can be unzipped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manually:

C:\Program Files\maxon\objects\hq_ies_vol_1\

so the path for c4d files will be like in this one example:

C:\Program Files\maxon\objects\hq_ies_vol_1\00.ies
C:\Program Files\maxon\objects\hq_ies_vol_1\00.jpg
C:\Program Files\maxon\objects\hq_ies_vol_1\01.ies
C:\Program Files\maxon\objects\hq_ies_vol_1\01.jpg
C:\Program Files\maxon\objects\hq_ies_vol_1\02.ies
C:\Program Files\maxon\objects\hq_ies_vol_1\02.jpg
C:\Program Files\maxon\objects\hq_ies_vol_1\03.ies

It`s important for work with file in auto way from lib4d file.

Mac OSX All Versions

It must be unzip in to folder, you have to create in manually and make permission to read from it:

applications/maxon/objects/hq_ies_vol_1/

so the path for vrmesh files will be like in this one example:

applications/maxon/objects/hq_ies_vol_1/00.ies
applications/maxon/objects/hq_ies_vol_1/00.jpg
applications/maxon/objects/hq_ies_vol_1/01.ies
applications/maxon/objects/hq_ies_vol_1/01.jpg
applications/maxon/objects/hq_ies_vol_1/02.ies
applications/maxon/objects/hq_ies_vol_1/02.jpg
applications/maxon/objects/hq_ies_vol_1/03.ies

It`s important for work with file in auto way from lib4d file.

NOTE: Check permission to read for this folder.

hq_ies_vol_01_lib4d.7z

This archive contents only one file hq_ies_vol_1.lib4d, in Cinema4D 11.x it can be unziped in two folder, it all depends from: if you want just use it or you want use and change it. For Cinema4D 10.x it must be placed with first method in to Cinema4D root folder.

  1. Use it mean that content of file can`t be changed, so this file must be unziped in to your X:\..Cinema4D ROOT FOLDER\library\browser\ folder.
  2. Use and change it mean content of file not only can be used, but changed, modified, added, deleted, so this file must be unziped in to your USER PREFERENCES folder where is Cinema4D placed your User info. For Windows it`s: X:\Documents and Settings\USER NAME\Application Data\MAXON\Cinema4D_XXXXXXXX\library\browser\ and for MacOs it will be: /Users/USER NAME/Library/Preferences/MAXON/CINEMA 4D RX_XXXXX/library/browser

Note: If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.

Using pack

After start Cinema4D you will see new preset library in Content Browser.

All lights is set in 0.0.0 center, and light direction is arrowed down (blue arrow). Just click on any IES ligth and use it.

Notes

  • If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.
  • Rendered image based on free scene from vrayc4d.com.

HD Trees vol.3 Manual

This manual for HD Trees vol. 3 for Cinema4D , it explains how to install and use it the most efficient way.

Cinema4D is the best software for architecture visualisation, thats mine imho ;-) Advanced Render 3, VRAYforC4D, Maxwell Render and FryRender (Arion) are high end available render systems, thats mine second imho. Almost the whole architectural Visualization business changed to Vray over the last years and the trend is ongoing, but not only architects, also product designer and other areas jumped on the train. After its enormous success on the market Vray has become also the renderer of choice in big production studios across the world. Feature film productions, multi-million dollar game productions have trusted their visuals to Vray. This pack was specially madded for use with Advanced Render 3, VRAYforC4D, Maxwell Render and FryRender (Arion), it also can be used with any other render engine that can be used in Cinema4D, but there was some preparation to use it fast and smooth with Advanced Render 3, VRAYforC4D, Maxwell Render and FryRender (Arion).

Installation HD Trees vol. 3

After downloading you will have following files:

Title Description
hd_trees_vol_3_ar_c4d.rar This archive contents objects in separate c4d files with Advanced Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.
hd_trees_vol_3_fry_c4d.rar This archive contents objects in separate c4d files with FryRender (Arion) materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.
hd_trees_vol_3_fry_frm.rar This archive contents materials in FryRender (Arion) format for FryRender (Arion), so this materials can be easily used on any computer.
hd_trees_vol_3_lib4d.rar This archive contents materials in Advanced Render, VRAYforC4D, FryRender (Arion) and Maxwell Render formats, and also AutoProxy© solution for Advanced Render , VrayProxy , FryRender (Arion) and Maxwell Render for quick use of objects in scenes with simple drag-and-drop.
hd_trees_vol_3_mxwl_c4d.rar This archive contents objects in separate c4d files with Maxwell Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.
hd_trees_vol_3_mxwl_mxm.rar This archive contents materials in Maxwell Render format for Maxwell Render, so this materials can be easily used on any computer.
hd_trees_vol_3_mxwl_mxs.rar This archive contents objects in Maxwell Studio format for Maxwell Render.
hd_trees_vol_3_tex.rar This archive contents all textures that was used for objects.
hd_trees_vol_3_vray_c4d.rar This archive contents objects in separate c4d files with VRAYforC4D materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.
hd_trees_vol_3_vray_proxy.rar This archive contents all objects in vrmesh - vray proxy format, every object have separate files for bark, stem, leaves or flowers.

To unpack files use free 7zip open source file archiver http://www.7-zip.org/download.html for Windows and MacOS or Shareware WinRar http://www.rarlab.com/download.htm NOTE: Please be accurate! It`s important to unzip files in right folder.

hd_trees_vol_3_vray_c4d.rar

This archive contents models in separate c4d files with VRAYforC4D materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hd_trees_vol_3\vray\ so the path for c4d files will be like in this one example:
c:\Program Files\MAXON\objects\hd_trees_vol_3\vray\bedstraw-a-01\
c:\Program Files\MAXON\objects\hd_trees_vol_3\vray\bedstraw-b-01\
c:\Program Files\MAXON\objects\hd_trees_vol_3\vray\bedstraw-c-01\
c:\Program Files\MAXON\objects\hd_trees_vol_3\vray\bedstraw-d-01\
c:\Program Files\MAXON\objects\hd_trees_vol_3\vray\bedstraw-e-01\
c:\Program Files\MAXON\objects\hd_trees_vol_3\vray\bedstraw-f-01\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: Applications/MAXON/objects/hd_trees_vol_3/vray/ so the path for vrmesh files will be like in this one example:
Applications/MAXON/objects/hd_trees_vol_3/vray/acacia_01/
Applications/MAXON/objects/hd_trees_vol_3/vray/acacia_02/
Applications/MAXON/objects/hd_trees_vol_3/vray/acacia_03/
Applications/MAXON/objects/hd_trees_vol_3/vray/apple_01/
Applications/MAXON/objects/hd_trees_vol_3/vray/apple_02
Applications/MAXON/objects/hd_trees_vol_3/vray/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hd_trees_vol_3_ar_c4d.rar

This archive contents models in separate c4d files with Advanced Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hd_trees_vol_3\advanced_render\ so the path for c4d files will be like in this one example:
C:\Program Files\maxon\objects\hd_trees_vol_3\advanced_render\acacia_01\
C:\Program Files\maxon\objects\hd_trees_vol_3\advanced_render\acacia_02\
C:\Program Files\maxon\objects\hd_trees_vol_3\advanced_render\acacia_03\
C:\Program Files\maxon\objects\hd_trees_vol_3\advanced_render\apple_01\
C:\Program Files\maxon\objects\hd_trees_vol_3\advanced_render\apple_02\
C:\Program Files\maxon\objects\hd_trees_vol_3\advanced_render\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: Applications/MAXON/objects/hd_trees_vol_3/advanced_render/ so the path for vrmesh files will be like in this one example:
Applications/MAXON/objects/hd_trees_vol_3/advanced_render/acacia_01/
Applications/MAXON/objects/hd_trees_vol_3/advanced_render/acacia_02/
Applications/MAXON/objects/hd_trees_vol_3/advanced_render/acacia_03/
Applications/MAXON/objects/hd_trees_vol_3/advanced_render/apple_01/
Applications/MAXON/objects/hd_trees_vol_3/advanced_render/apple_02
Applications/MAXON/objects/hd_trees_vol_3/advanced_render/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hd_trees_vol_3_fry_c4d.rar

This archive contents objects in separate c4d files with FryRender (Arion) materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hd_trees_vol_3\fry_render\ so the path for c4d files will be like in this one example:
C:\Program Files\maxon\objects\hd_trees_vol_3\fry_render\acacia_01\
C:\Program Files\maxon\objects\hd_trees_vol_3\fry_render\acacia_02\
C:\Program Files\maxon\objects\hd_trees_vol_3\fry_render\acacia_03\
C:\Program Files\maxon\objects\hd_trees_vol_3\fry_render\apple_01\
C:\Program Files\maxon\objects\hd_trees_vol_3\fry_render\apple_02\
C:\Program Files\maxon\objects\hd_trees_vol_3\fry_render\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: Applications/MAXON/objects/hd_trees_vol_3/fry_render/ so the path for vrmesh files will be like in this one example:
Applications/MAXON/objects/hd_trees_vol_3/fry_render/acacia_01/
Applications/MAXON/objects/hd_trees_vol_3/fry_render/acacia_02/
Applications/MAXON/objects/hd_trees_vol_3/fry_render/acacia_03/
Applications/MAXON/objects/hd_trees_vol_3/fry_render/apple_01/
Applications/MAXON/objects/hd_trees_vol_3/fry_render/apple_02
Applications/MAXON/objects/hd_trees_vol_3/fry_render/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hd_trees_vol_3_fry_frm.rar

This archive contents materials in FryRender (Arion) format for FryRender (Arion), so this materials can be easily used on any computer.

Windows All 32&64 Versions (XP, Vista, Seven )

It can be unzip in any folder since path for textures in materials a relevant ot /maps. We recommend unzip to folder that you have to create manualy: c:\randomcontrol\FryRender (Arion)\materials\hq_plants\hd_trees_vol_3\ so the path to materials will be like in this one example:

c:\randomcontrol\FryRender (Arion)\materials\hq_plants\hd_trees_vol_3\maps\
c:\randomcontrol\FryRender (Arion)\materials\hq_plants\hd_trees_vol_3\bent-grass-seed-01.frm
c:\randomcontrol\FryRender (Arion)\materials\hq_plants\hd_trees_vol_3\bent-grass-seed-02.frm
c:\randomcontrol\FryRender (Arion)\materials\hq_plants\hd_trees_vol_3\bronze-clover-leaf-01.frm
c:\randomcontrol\FryRender (Arion)\materials\hq_plants\hd_trees_vol_3\bronze-clover-leaf-02.frm
c:\randomcontrol\FryRender (Arion)\materials\hq_plants\hd_trees_vol_3\bud-white-1.frm
c:\randomcontrol\FryRender (Arion)\materials\hq_plants\hd_trees_vol_3\bud-yellow-1.frm

hd_trees_vol_3_mxwl_c4d.rar

This archive contents objects in separate c4d files with Maxwell Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: c:\Program Files\MAXON\objects\hd_trees_vol_3\maxwell_render\ so the path for c4d files will be like in this one example:
C:\Program Files\maxon\objects\hd_trees_vol_3\maxwell_render\acacia_01\
C:\Program Files\maxon\objects\hd_trees_vol_3\maxwell_render\acacia_02\
C:\Program Files\maxon\objects\hd_trees_vol_3\maxwell_render\acacia_03\
C:\Program Files\maxon\objects\hd_trees_vol_3\maxwell_render\apple_01\
C:\Program Files\maxon\objects\hd_trees_vol_3\maxwell_render\apple_02\
C:\Program Files\maxon\objects\hd_trees_vol_3\maxwell_render\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: Applications/MAXON/objects/hd_trees_vol_3/fry_render/ so the path for vrmesh files will be like in this one example:
Applications/MAXON/objects/hd_trees_vol_3/maxwell_render/acacia_01/
Applications/MAXON/objects/hd_trees_vol_3/maxwell_render/acacia_02/
Applications/MAXON/objects/hd_trees_vol_3/maxwell_render/acacia_03/
Applications/MAXON/objects/hd_trees_vol_3/maxwell_render/apple_01/
Applications/MAXON/objects/hd_trees_vol_3/maxwell_render/apple_02
Applications/MAXON/objects/hd_trees_vol_3/maxwell_render/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hd_trees_vol_3_mxwl_mxm.rar

This archive contents materials in Maxwell Render format for Maxwell Render, so this materials can be easily used on any computer.

Windows All 32&64 Versions (XP, Vista, Seven )

We recommend unzip to folder that you have to create manualy: c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\ so the path to materials will be like in this one example:

c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hd_trees_vol_3\textures\
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hd_trees_vol_3\bent-grass-seed-01.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hd_trees_vol_3\bent-grass-seed-02.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hd_trees_vol_3\bronze-clover-leaf-01.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hd_trees_vol_3\bronze-clover-leaf-02.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_plants\hd_trees_vol_3\bud-white-1.mxm

hd_trees_vol_3_mxwl_mxs.rar

This archive contents objects in Maxwell Studio format for Maxwell Render.

It can be unzip in any folder on your harddrive.

hd_trees_vol_3_lib4d.rar

This archive contents only one file hd_trees_vol_3.lib4d, in Cinema4D 11.x it can be unziped in two folder, it all depends from: if you want just use it or you want use and change it. For Cinema4D 10.x it must be placed with first method in to Cinema4D root folder.

  1. Use it mean that content of file can`t be changed, so this file must be unziped in to your X:\..Cinema4D ROOT FOLDER\library\browser\ folder.
  2. Use and change it mean content of file not only can be used, but changed, modified, added, deleted, so this file must be unziped in to your USER PREFERENCES folder where is Cinema4D placed your User info.

    For Windows it`s: X:\Documents and Settings\USER NAME\Application Data\MAXON\Cinema4D_XXXXXXXX\library\browser\ and for MacOs it will be: /Users/USER NAME/Library/Preferences/MAXON/CINEMA 4D RX_XXXXX/library/browser

Note: If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.

hd_trees_vol_3_vray_proxy.rar

This archive contents vray proxy files in vrmesh format, all models have separate files for barks, leaves or flowers. It can be unziped in 3 folders, it all depends from your Operation System.

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hd_trees_vol_3\proxy\ so the path for vrmesh files will be like in this one example:
C:\Program Files\maxon\objects\hd_trees_vol_3\proxy\acacia_01_bark.vrmesh
C:\Program Files\maxon\objects\hd_trees_vol_3\proxy\acacia_01_leaves.vrmesh
C:\Program Files\maxon\objects\hd_trees_vol_3\proxy\acacia_02_bark.vrmesh
C:\Program Files\maxon\objects\hd_trees_vol_3\proxy\acacia_02_leaves.vrmesh
C:\Program Files\maxon\objects\hd_trees_vol_3\proxy\acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file.

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: Applications/MAXON/objects/hd_trees_vol_3/proxy/ so the path for vrmesh files will be like in this one example:
Applications/MAXON/objects/hd_trees_vol_3/proxy/acacia_01_bark.vrmesh
Applications/MAXON/objects/hd_trees_vol_3/proxy/acacia_01_leaves.vrmesh
Applications/MAXON/objects/hd_trees_vol_3/proxy/acacia_02_bark.vrmesh
Applications/MAXON/objects/hd_trees_vol_3/proxy/acacia_02_leaves.vrmesh
Applications/MAXON/objects/hd_trees_vol_3/proxy/acacia_03_bark.vrmesh

It`s important for work with proxy in auto way from lib4d file. Check permission to read for this folder.
 

hd_trees_vol_3_texture.rar

This archive contents texures to use with this object pack. It must be unzip in to folder: X:\..Cinema4D ROOT FOLDER\tex\
so the path for texture files will be like in this one example:

C:\Program Files\Cinema4D\tex\hd_trees_vol_3\tex\apple_flower_01.jpg
C:\Program Files\Cinema4D\tex\hd_trees_vol_3\tex\apple_flower_1.jpg
C:\Program Files\Cinema4D\tex\hd_trees_vol_3\tex\apple_flower_1_1.jpg
C:\Program Files\Cinema4D\tex\hd_trees_vol_3\tex\apple_flower_1_2.jpg
C:\Program Files\Cinema4D\tex\hd_trees_vol_3\tex\apple_flower_2.jpg
C:\Program Files\Cinema4D\tex\hd_trees_vol_3\tex\apple_flower_2_1.jpg
C:\Program Files\Cinema4D\tex\hd_trees_vol_3\tex\apple_flower_2_2.jpg

HQ Details vol.4 Manual

This manual for HQ Details vol.4 for Cinema4D , it explains how to install and use it the most efficient way.

Cinema4D is the best software for architecture visualisation, thats mine imho ;-) Advanced Render 3, VRAYforC4D, Maxwell Render and FryRender are high end available render systems, thats mine second imho. Almost the whole architectural Visualization business changed to Vray over the last years and the trend is ongoing, but not only architects, also product designer and other areas jumped on the train. After its enormous success on the market Vray has become also the renderer of choice in big production studios across the world. Feature film productions, multi-million dollar game productions have trusted their visuals to Vray. This pack was specially madded for use with Advanced Render 3, VRAYforC4D, Maxwell Render and FryRender, it also can be used with any other render engine that can be used in Cinema4D, but there was some preparation to use it fast and smooth with Advanced Render 3, VRAYforC4D, Maxwell Render and FryRender.

Installation HQ Details vol.4

After downloading you will have following files:

Title Description
hq_details_vol_04_ar_c4d.7z This archive contents objects in separate c4d files with Advanced Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.
hq_details_vol_04_fry_c4d.7z This archive contents objects in separate c4d files with FryRender materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.
hq_details_vol_04_fry_frm.7z This archive contents materials in FryRender format for FryRender, so this materials can be easily used on any computer.
hq_details_vol_04_lib4d.7z This archive contents materials in Advanced Render, VRAYforC4D, FryRender and Maxwell Render formats, and also AutoProxy© solution for Advanced Render , Vray , FryRender and Maxwell Render for quick use of objects in scenes with simple drag-and-drop.
hq_details_vol_04_mxwl_c4d.7z This archive contents objects in separate c4d files with Maxwell Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.
hq_details_vol_04_mxwl_mxm.7z This archive contents materials in Maxwell Render format for Maxwell Render, so this materials can be easily used on any computer.
hq_details_vol_04_mxwl_mxs.7z This archive contents objects in Maxwell Studio format for Maxwell Render.
hq_details_vol_04_tex.7z This archive contents all textures that was used for objects.
hq_details_vol_04_vray_c4d.7z This archive contents objects in separate c4d files with VRAYforC4D materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer.

To unpack files use free 7zip open source file archiver http://www.7-zip.org/download.html for Windows and MacOS or Shareware WinRar http://www.7zlab.com/download.htm NOTE: Please be accurate! It`s important to unzip files in right folder.

hq_details_vol_04_vray_c4d.7z

This archive contents models in separate c4d files with VRAYforC4D materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hq_details_vol_4\vray\ so the path for c4d files will be like in this one example:
c:\Program Files\MAXON\objects\hq_details_vol_4\vray\bedstraw-a-01\
c:\Program Files\MAXON\objects\hq_details_vol_4\vray\bedstraw-b-01\
c:\Program Files\MAXON\objects\hq_details_vol_4\vray\bedstraw-c-01\
c:\Program Files\MAXON\objects\hq_details_vol_4\vray\bedstraw-d-01\
c:\Program Files\MAXON\objects\hq_details_vol_4\vray\bedstraw-e-01\
c:\Program Files\MAXON\objects\hq_details_vol_4\vray\bedstraw-f-01\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_details_vol_4/vray/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_details_vol_4/vray/acacia_01/
applications/maxon/objects/hq_details_vol_4/vray/acacia_02/
applications/maxon/objects/hq_details_vol_4/vray/acacia_03/
applications/maxon/objects/hq_details_vol_4/vray/apple_01/
applications/maxon/objects/hq_details_vol_4/vray/apple_02
applications/maxon/objects/hq_details_vol_4/vray/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hq_details_vol_04_ar_c4d.7z

This archive contents models in separate c4d files with Advanced Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hq_details_vol_4\advanced_render\ so the path for c4d files will be like in this one example:
C:\Program Files\maxon\objects\hq_details_vol_4\advanced_render\acacia_01\
C:\Program Files\maxon\objects\hq_details_vol_4\advanced_render\acacia_02\
C:\Program Files\maxon\objects\hq_details_vol_4\advanced_render\acacia_03\
C:\Program Files\maxon\objects\hq_details_vol_4\advanced_render\apple_01\
C:\Program Files\maxon\objects\hq_details_vol_4\advanced_render\apple_02\
C:\Program Files\maxon\objects\hq_details_vol_4\advanced_render\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_details_vol_4/advanced_render/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_details_vol_4/advanced_render/acacia_01/
applications/maxon/objects/hq_details_vol_4/advanced_render/acacia_02/
applications/maxon/objects/hq_details_vol_4/advanced_render/acacia_03/
applications/maxon/objects/hq_details_vol_4/advanced_render/apple_01/
applications/maxon/objects/hq_details_vol_4/advanced_render/apple_02
applications/maxon/objects/hq_details_vol_4/advanced_render/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hq_details_vol_04_fry_c4d.7z

This archive contents objects in separate c4d files with FryRender materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: C:\Program Files\maxon\objects\hq_details_vol_4\fry_render\ so the path for c4d files will be like in this one example:
C:\Program Files\maxon\objects\hq_details_vol_4\fry_render\acacia_01\
C:\Program Files\maxon\objects\hq_details_vol_4\fry_render\acacia_02\
C:\Program Files\maxon\objects\hq_details_vol_4\fry_render\acacia_03\
C:\Program Files\maxon\objects\hq_details_vol_4\fry_render\apple_01\
C:\Program Files\maxon\objects\hq_details_vol_4\fry_render\apple_02\
C:\Program Files\maxon\objects\hq_details_vol_4\fry_render\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_details_vol_4/fry_render/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_details_vol_4/fry_render/acacia_01/
applications/maxon/objects/hq_details_vol_4/fry_render/acacia_02/
applications/maxon/objects/hq_details_vol_4/fry_render/acacia_03/
applications/maxon/objects/hq_details_vol_4/fry_render/apple_01/
applications/maxon/objects/hq_details_vol_4/fry_render/apple_02
applications/maxon/objects/hq_details_vol_4/fry_render/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hq_details_vol_04_fry_frm.7z

This archive contents materials in FryRender format for FryRender, so this materials can be easily used on any computer.

Windows All 32&64 Versions (XP, Vista, Seven )

It can be unzip in any folder since path for textures in materials a relevant ot /maps. We recommend unzip to folder that you have to create manualy: c:\randomcontrol\fryrender\materials\hq_plants\hq_details_vol_4\ so the path to materials will be like in this one example:

c:\randomcontrol\fryrender\materials\hq_plants\hq_details_vol_4\maps\
c:\randomcontrol\fryrender\materials\hq_plants\hq_details_vol_4\bent-grass-seed-01.frm
c:\randomcontrol\fryrender\materials\hq_plants\hq_details_vol_4\bent-grass-seed-02.frm
c:\randomcontrol\fryrender\materials\hq_plants\hq_details_vol_4\bronze-clover-leaf-01.frm
c:\randomcontrol\fryrender\materials\hq_plants\hq_details_vol_4\bronze-clover-leaf-02.frm
c:\randomcontrol\fryrender\materials\hq_plants\hq_details_vol_4\bud-white-1.frm
c:\randomcontrol\fryrender\materials\hq_plants\hq_details_vol_4\bud-yellow-1.frm

hq_details_vol_04_mxwl_c4d.7z

This archive contents objects in separate c4d files with Maxwell Render materials assigned, every object have own folder with all textures in it, so files can be easily used on any computer. It can be unziped in 2 folders, it all depends from your Operation System

Windows All 32&64 Versions (XP, Vista, Seven )

It must be unzip in to folder, you have to create in manualy: c:\Program Files\MAXON\objects\hq_details_vol_4\maxwell_render\ so the path for c4d files will be like in this one example:
C:\Program Files\maxon\objects\hq_details_vol_4\maxwell_render\acacia_01\
C:\Program Files\maxon\objects\hq_details_vol_4\maxwell_render\acacia_02\
C:\Program Files\maxon\objects\hq_details_vol_4\maxwell_render\acacia_03\
C:\Program Files\maxon\objects\hq_details_vol_4\maxwell_render\apple_01\
C:\Program Files\maxon\objects\hq_details_vol_4\maxwell_render\apple_02\
C:\Program Files\maxon\objects\hq_details_vol_4\maxwell_render\apple_03\

It`s important for work with autoproxy © in auto way from lib4d file

Mac OSX All Versions

It must be unzip in to folder, you have to create in manualy and make permission to read from it: applications/maxon/objects/hq_details_vol_4/fry_render/ so the path for vrmesh files will be like in this one example:
applications/maxon/objects/hq_details_vol_4/maxwell_render/acacia_01/
applications/maxon/objects/hq_details_vol_4/maxwell_render/acacia_02/
applications/maxon/objects/hq_details_vol_4/maxwell_render/acacia_03/
applications/maxon/objects/hq_details_vol_4/maxwell_render/apple_01/
applications/maxon/objects/hq_details_vol_4/maxwell_render/apple_02
applications/maxon/objects/hq_details_vol_4/maxwell_render/apple_03/

It`s important for work with autoproxy© in auto way from lib4d file NOTE: Check permission to read for this folder.

hq_details_vol_04_mxwl_mxm.7z

This archive contents materials in Maxwell Render format for Maxwell Render, so this materials can be easily used on any computer.

Windows All 32&64 Versions (XP, Vista, Seven )

We recommend unzip to folder that you have to create manualy: c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_details\ so the path to materials will be like in this one example:

c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_details\hq_details_vol_4\textures\
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_details\hq_details_vol_4\bent-grass-seed-01.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_details\hq_details_vol_4\bent-grass-seed-02.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_details\hq_details_vol_4\bronze-clover-leaf-01.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_details\hq_details_vol_4\bronze-clover-leaf-02.mxm
c:\Program Files\Next Limit\Maxwell 2\materials database\mxm files\hq_details\hq_details_vol_4\bud-white-1.mxm

hq_details_vol_04_mxwl_mxs.7z

This archive contents objects in Maxwell Studio format for Maxwell Render.

It can be unzip in any folder on your harddrive.

hq_details_vol_04_lib4d.7z

This archive contents only one file hq_details_vol_4.lib4d, in Cinema4D 11.x it can be unziped in two folder, it all depends from: if you want just use it or you want use and change it. For Cinema4D 10.x it must be placed with first method in to Cinema4D root folder.

  1. Use it mean that content of file can`t be changed, so this file must be unziped in to your X:\..Cinema4D ROOT FOLDER\library\browser\ folder.
  2. Use and change it mean content of file not only can be used, but changed, modified, added, deleted, so this file must be unziped in to your USER PREFERENCES folder where is Cinema4D placed your User info.

    For Windows it`s: X:\Documents and Settings\USER NAME\Application Data\MAXON\Cinema4D_XXXXXXXX\library\browser\ and for MacOs it will be: /Users/USER NAME/Library/Preferences/MAXON/CINEMA 4D RX_XXXXX/library/browser

Note: If you choose to Use and change it please make a copy of lib4d file, so you can always easily restore file setup.

hq_details_vol_04_tex.7z

This archive contents texures to use with this object pack. It must be unzip in to folder: X:\..Cinema4D ROOT FOLDER\tex\
so the path for texture files will be like in this one example:

C:\Program Files\Cinema4D\tex\hq_details_vol_4\tex\apple_flower_01.jpg
C:\Program Files\Cinema4D\tex\hq_details_vol_4\tex\apple_flower_1.jpg
C:\Program Files\Cinema4D\tex\hq_details_vol_4\tex\apple_flower_1_1.jpg
C:\Program Files\Cinema4D\tex\hq_details_vol_4\tex\apple_flower_1_2.jpg
C:\Program Files\Cinema4D\tex\hq_details_vol_4\tex\apple_flower_2.jpg
C:\Program Files\Cinema4D\tex\hq_details_vol_4\tex\apple_flower_2_1.jpg
C:\Program Files\Cinema4D\tex\hq_details_vol_4\tex\apple_flower_2_2.jpg