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VRAYforC4D Manual

  • License Agreement/EULA
  • Change Log
  • Features
  • About Info
  • Activating VrayforC4D
  • Overview
  • Render Settings
  • Combining GI Methods
  • Vray Materials
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  • Vray Proxy
  • Vray Tags
  • Fast&Fur
aa Ambient Occlusion antialiasing antialiasing filter AO brute force direct calculation dirt DMC DOF environment fast&fur fog fur GI Global options global switches grass image sampler Indirect illumination iso MB Monte Carlo motion blur options Override participating media physical camera Reflection Refraction switches volume caustics volume fog volume light volume scattering VrayDirt
Home | VRAYforC4D Manual

Features

The VRAYforC4D rendering system has many advanced features; here only some of them are listed. For a full list of all VRAYforC4D modules and options, please see the help index. Note that all features are subject to change without special notice. All VRAYforC4D changes for that moment you can see here.

  • Full Vray core standalone integration in to Cinema4D
  • Windows and OSX versions
  • 32bit and 64bit versions
  • Unlimited Cinema4D NET Render support per one license.
  • Efficient shading system specifically optimized for ray-tracing
  • Fully multithreaded, even in material preview.
  • Supports unlimited cpu`s and cores per workstation, scales extreme on multi core machines
  • Efficient geometry handling
  • True instance rendering
  • On-demand dynamic geometry creation
  • On-demand geometry loading from disk files
  • Displacement mapping
  • Three different image sampling methods
  • Full-scene Antialiasing
  • Progressive path tracing
  • Support for additional render elements (diffuse, reflection, GI etc)
  • Advanced color (tone) mapping controls
  • Physically accurate full global illumination solutions
  • Different GI algorithms: path tracing, Irradiance map, photon maps, light cache
  • Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
  • Physically accurate area lights
  • Compatible with IES lights
  • Efficient illumination from HDR environments
  • Physical Sun light & sky
  • Complete support of Cinema4D shaders
  • Physically plausible materials
  • Blurry reflections/refractions
  • Accurate highlights
  • Sub-surface scattering
  • Support for efficient material layering
  • Real Micro Displacement
  • Depth-of-field with bokeh effects
  • Accurate motion blur
  • Vray Physical Camera
  • Multipass render
  • Compositing Tag support
  • Camera Clipper
  • Vray Proxy support
  • HAIR module of Cinema4D supported
  • Xref support in 10.5
  • Real Dispersion
‹ Change Log up About Info ›
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Cinema 4D is a registered trademarks of Maxon Computer (www.maxon.net), VRAYforC4D software, VRAYforC4D logo and VRAYforC4D documentation belong to LAUBlab_Vienna (in Cooperation with Renato Tarabella and Daniele Ficini). V-Ray belongs to Chaosgroup (www.chaosgroup.com) All other brand names, product names, or trademarks belong to their respective holders.
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