In this tutorial i will show how to create simple wire type lights.
Ok, what we start with is normal cube. I`ve put some sigments in to delete some of the poly`s like the picture is showing below.
Here is all my light settings and the light types i have put in. I took a simple HDRI image and used it as a dome light. The other two lights are basically two colored area lights.
I`ve put some materials on the floor, ceiling and walls to get a natural and realistic feel. Then i modeled up the lights and put it close to the gap i created as you can see below.
Here is render settings and the clay model. Always good to render a clay model before you render your textured model, just to see if the light is correct. After i rendered the image, i did some color correction in Photoshop, but the D.O.F is all done in Vray.